Thursday, May 27, 2010

The FreeWorld Project *

It's time for the pre-introduction (unveiling) of a project years in the making. With an intermittant design phase of 7+ years and insight as a developer and programmer, PeonDevelopments presents a strong probability of a new multiplatform Java-based FOSS application dedicated to providng the greatest 2D Role Playing Game Engine to all Gamers, Casual Players, Developers, Marketers, Businesses and Educational Institutions interested.

Our mission statement is To provide developers and non-experienced users with a modular and FLOSS role playing game engine that performs reasonably well on multiple platforms and aids in the production of dynamic and advanced battle systems for the purpose of relating a story, plot or series of meaningful actions.

As the project is not mature and currently in vapourware status, I would like to remind readers that documentation is being developed to lay groundwork for the structure of the Engine. Expect a release of such documentation in 3 months of the posting of this article at the latest.

I will be posting a road map at a later date. I wish to produce a working proof-of-concept prototype with Installer before allowing others to work on developing this project. With that in mind, I have big expectations of this project and hope it will fill a niche that currently is not being filled to the extent it could be.

Projects such as Sphere do exist but are not maintained or as powerful as I want. More updates at a later stage.

Current documentaiton progress: At 40 pages. Expect 5x that.

* Not the official release name of the project, used as a placeholder

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